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authorMitja Felicijan <mitja.felicijan@gmail.com>2022-12-20 20:33:57 +0100
committerMitja Felicijan <mitja.felicijan@gmail.com>2022-12-20 20:33:57 +0100
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downloadmitjafelicijan.com-1ac073cc30a23b68371e819c77422b4906dd4f20.tar.gz
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101. [Handling lazy loading in 2D world](#handling-lazy-loading-in-2d-world) 101. [Handling lazy loading in 2D world](#handling-lazy-loading-in-2d-world)
11 1. [Player movement](#player-movement) 11 1. [Player movement](#player-movement)
12 12
13> Because these examples are exported from **Godot to WebAssembly** and the packaging produces **large files**, you will need to **click to lazy load them** 13Because these examples are exported from **Godot to WebAssembly** and the packaging produces **large files**, you will need to **click to lazy load them**
14 14
15I have seen a couple of examples on the net, but never really a comprehensive guide how this would be achieved. My solution is nowhere perfect, but it will get you started. This code is also not optimized, so buyer beware. 15I have seen a couple of examples on the net, but never really a comprehensive guide how this would be achieved. My solution is nowhere perfect, but it will get you started. This code is also not optimized, so buyer beware.
16 16