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#include "all.h"

void DrawCrosshair(void) {
	int screenWidth = GetScreenWidth();
	int screenHeight = GetScreenHeight();
	DrawLine(screenWidth / 2 - 10, screenHeight / 2, screenWidth / 2 + 10, screenHeight / 2, GREEN);
	DrawLine(screenWidth / 2, screenHeight / 2 - 10, screenWidth / 2, screenHeight / 2 + 10, GREEN);
}

void DrawDebugInfo(void) {
	DrawTextEx(game.font_ui, TextFormat("%i FPS", GetFPS()), (Vector2){ 10, 10 }, 20, 2, GREEN);
	DrawTextEx(game.font_ui, TextFormat("VSync: %s", game.vsync ? "ON" : "OFF"), (Vector2){ 10, 35 }, 20, 2, GREEN);
	DrawTextEx(game.font_ui, TextFormat("Speed: %.0f", game.player.horizontal_speed), (Vector2){ 10, 60 }, 20, 2, GREEN);
}